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Computing

Departmental Intent:

The national and school curriculum for computing aims to ensure that all pupils:

  • can understand and apply the fundamental principles and concepts of computer
    science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience
    of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar
    technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and
    communication technology.

The Computer Science curriculum overview can be found here:  

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The KS4 course specification for Computer Science can be found here: https://www.ocr.org.uk/qualifications/gcse/computer-science-j277-from-2020/

 

Bookflix is our reading incentive and is linked to rewards through achievement points and other prizes when children read specific numbers of books.

Bookflix displays are in every classroom, which gives teachers the opportunity to recommend books to read around each subject. Children should see which books are trending and newly added, just like the home screen on Netflix!

Here is the list of the current Bookflix books for the department:

Troublemakers: Silicon Valley’s Coming of Age Leslie Berlin

The History of The Computer Rachel Ignotofsky

Women of Color in Tech: A Blueprint for Inspiring and Mentoring the Next Generation of Technology Innovators Susanne Tedrick

Blood, Sweat and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made Jason Schreier

The Innovators: How a Group of Inventors, Hackers, Geniuses and Geeks Created the Digital Revolution, Walter Isaacson

She’s In CTRL: How women can take back tech – to communicate, investigate, problem solve, broker deals and protect themselves in a digital world Anne-Marie Imafidon

Steve Jobs Walter Isaacson

100 Things to know about Numbers and Computers and Coding Parko Pollo